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Kdenlive

How to build or package Kdenlive for the Vectorlinux repositories.

This also serves as the last in a  5 part tutorial on installing Kdenlive on Vectorlinux 6.0 Gold.

Click the Green Arrow to start.

Exported text from the tutorial.
I'm trying something new and including the exported text from the tutorial.
My hope is that this may do more than just make the content more searchable,
but also encourage some community participation.

 If you are able to translate the dialog to another language or improve it
in any way simply...
1. copy everything below to a text editor.
 2. You can change anything inbetween the '+--->' Markers.
3. Save the text file with your changes and email it to me here

If you wish to comment on the above tutorial. Please do so
here at opensourcebistro.com/blog1

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Packaging Kdenlive for Vectorlinux 6.0
Part 5 in the Series packaging Kdenlive.
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Kdenlive's website is at www.kdenlive.org.
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Under the download menu, follow the link for 'Source'
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There you will find a link for installing kdenlive.
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Then just click on the link for kdenlive's sourceforge page.
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After the download navigate to the folder you downloaded to.
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As we have done before in the other tut's, start out by extracting the compressed file.
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Now both files share the same name, so nothing to be fixed here.
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Inside the source files we see a couple of files with 'cmake' in the names. This give us a clue as to what type of sbbuilder we should run.
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The README file does not have much to tell us in this case.
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The INSTALL file confirms that we will be using --type=cmake when we use sbbuilder.
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Before we go any further let's just confirm a few things in gslapt.
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Make sure you have 'cmake' installed.
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Also make sure you have installed frei0r.  Go back to previous tutorial if needed.
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The same goes for OpenJPEG.
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Also, very important 'mlt' we can't do anything without it.
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The same goes for ffmpeg r20056, (you don't have to build this one from the tut's it should be in the repositories under testing.
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So now we can run sbbuilder.
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Use the following options --type=cmake
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Substitute in your user name for --user=______
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Opps, I forgot one option. Let me delete the build directories for this one and try again.
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I love command recall. (hit the up arrow and brings up previous commands used.)
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I had forgotten the --xdesktop option, needed for any application that is going to have a menu entry.
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Now let's go to the 'src' file and our newly generated .SlackBuild.
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You should be used to this by now. We need to copy in the needed files for the build.
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First the compressed source file.
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Then we find the .desktop file and copy it in as well.
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Then we copy in the kdenlive icon.  You will see I have trouble with this one.
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I can't find a png.
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I can't find an .ico.
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I can't even find an .svg.
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Finally, I just resort to looking around in gqview.
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Turns out to be in a folder called 'data' in the uncompressed source files folder, kdenlive-0.7.6
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It's been poorly named, banner.png. Well at least I think it's poorly named.
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I'm going to copy the address to it from gqview to make my life a little easier.
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Then I can just paste it into a cp command and add the name banner.png by hand.
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I'll do the same and copy the bath to the 'src' directory.
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and paste it into the second part of the cp command.
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On this end I'll give it the name I want, that will work for the build.
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So what was once called banner.png....
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Will now be called kdenlive.png, when copied over.
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Now we can make our edits to the SlackBuild.
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The only edit to be done is to the part that generates the slack-desc file.
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Glean your info from the website and the uncompressed source files.
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Then save your changes.
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Back in gslapt there are two things to be added before we can start the build.
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Unfortunaltly, unless you have testing enabled you are not going to find them.
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The first thing you need to add is kdebase4.
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This will bring in the 2nd needed item kdelibs4.
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+--->

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+--->

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+--->

+--->
Frame: 272
Title:
NumCallouts: 1
+--->

+--->
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Title:
NumCallouts: 1
+--->

+--->
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Title:
NumCallouts: 1
+--->

+--->
Frame: 275
Title:
NumCallouts: 1
+--->

+--->
Frame: 276
Title:
NumCallouts: 1
+--->

+--->
Frame: 277
Title:
NumCallouts: 1
+--->

+--->
Frame: 278
Title:
NumCallouts: 1
+--->

+--->
Frame: 279
Title:
NumCallouts: 1
+--->

+--->
Frame: 280
Title:
NumCallouts: 1
+--->

+--->
Frame: 281
Title:
NumCallouts: 1
+--->

+--->
Frame: 282
Title:
NumCallouts: 1
+--->
We are now far enough along to give the SlackBuild a try.
+--->
Frame: 283
Title:
NumCallouts: 1
+--->

+--->
Frame: 284
Title:
NumCallouts: 1
+--->

+--->
Frame: 285
Title:
NumCallouts: 1
+--->
Unfortunatly we have an error that tells us we are missing the Automoc4 executable.
+--->
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Title:
NumCallouts: 1
+--->

+--->
Frame: 287
Title:
NumCallouts: 1
+--->

+--->
Frame: 288
Title:
NumCallouts: 1
+--->

+--->
Frame: 289
Title:
NumCallouts: 1
+--->
So back to gslapt and a search for Automoc.
+--->
Frame: 290
Title:
NumCallouts: 1
+--->

+--->
Frame: 291
Title:
NumCallouts: 1
+--->

+--->
Frame: 292
Title:
NumCallouts: 1
+--->
Luckily, Vector has it already and we can get on with our SlackBuild once it is installed.
+--->
Frame: 293
Title:
NumCallouts: 1
+--->

+--->
Frame: 294
Title:
NumCallouts: 1
+--->

+--->
Frame: 295
Title:
NumCallouts: 1
+--->

+--->
Frame: 296
Title:
NumCallouts: 1
+--->

+--->
Frame: 297
Title:
NumCallouts: 1
+--->

+--->
Frame: 298
Title:
NumCallouts: 1
+--->

+--->
Frame: 299
Title:
NumCallouts: 1
+--->

+--->
Frame: 300
Title:
NumCallouts: 1
+--->

+--->
Frame: 301
Title:
NumCallouts: 1
+--->

+--->
Frame: 302
Title:
NumCallouts: 1
+--->

+--->
Frame: 303
Title:
NumCallouts: 1
+--->
So if you install automoc as you are installing kdebase and kdelibs this is a mistake you don't have to make.
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Title:
NumCallouts: 1
+--->

+--->
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Title:
NumCallouts: 1
+--->

+--->
Frame: 306
Title:
NumCallouts: 1
+--->

+--->
Frame: 307
Title:
NumCallouts: 1
+--->
This time when we run the SlackBuild everything runs as it should.
+--->
Frame: 308
Title:
NumCallouts: 1
+--->

+--->
Frame: 309
Title:
NumCallouts: 1
+--->

+--->
Frame: 310
Title:
NumCallouts: 1
+--->

+--->
Frame: 311
Title:
NumCallouts: 1
+--->

+--->
Frame: 312
Title:
NumCallouts: 1
+--->

+--->
Frame: 313
Title:
NumCallouts: 1
+--->

+--->
Frame: 314
Title:
NumCallouts: 1
+--->

+--->
Frame: 315
Title:
NumCallouts: 1
+--->

+--->
Frame: 316
Title:
NumCallouts: 1
+--->

+--->
Frame: 317
Title:
NumCallouts: 1
+--->

+--->
Frame: 318
Title:
NumCallouts: 1
+--->

+--->
Frame: 319
Title:
NumCallouts: 1
+--->

+--->
Frame: 320
Title:
NumCallouts: 1
+--->

+--->
Frame: 321
Title:
NumCallouts: 1
+--->

+--->
Frame: 322
Title:
NumCallouts: 1
+--->

+--->
Frame: 323
Title:
NumCallouts: 1
+--->

+--->
Frame: 324
Title:
NumCallouts: 1
+--->

+--->
Frame: 325
Title:
NumCallouts: 1
+--->

+--->
Frame: 326
Title:
NumCallouts: 1
+--->

+--->
Frame: 327
Title:
NumCallouts: 1
+--->

+--->
Frame: 328
Title:
NumCallouts: 1
+--->

+--->
Frame: 329
Title:
NumCallouts: 1
+--->

+--->
Frame: 330
Title:
NumCallouts: 1
+--->
When it finished, move up a directory with 'cd ../'
+--->
Frame: 331
Title:
NumCallouts: 1
+--->

+--->
Frame: 332
Title:
NumCallouts: 1
+--->
Then install with 'installpkg'
+--->
Frame: 333
Title:
NumCallouts: 1
+--->

+--->
Frame: 334
Title:
NumCallouts: 1
+--->

+--->
Frame: 335
Title:
NumCallouts: 1
+--->

+--->
Frame: 336
Title:
NumCallouts: 1
+--->

+--->
Frame: 337
Title:
NumCallouts: 1
+--->
Let's start kdenlive up for the first time.
+--->
Frame: 338
Title:
NumCallouts: 1
+--->

+--->
Frame: 339
Title:
NumCallouts: 1
+--->

+--->
Frame: 340
Title:
NumCallouts: 1
+--->

+--->
Frame: 341
Title:
NumCallouts: 1
+--->
The first thing you should see are the installed modules.
+--->
Frame: 342
Title:
NumCallouts: 1
+--->

+--->
Frame: 343
Title:
NumCallouts: 1
+--->

+--->
Frame: 344
Title:
NumCallouts: 1
+--->

+--->
Frame: 345
Title:
NumCallouts: 1
+--->
You can also check out the available codecs, there are a ton of them.
+--->
Frame: 346
Title:
NumCallouts: 1
+--->

+--->
Frame: 347
Title:
NumCallouts: 1
+--->

+--->
Frame: 348
Title:
NumCallouts: 1
+--->
Hopefully, you know your video standards better than be, there is a lot of choice there.
+--->
Frame: 349
Title:
NumCallouts: 1
+--->

+--->
Frame: 350
Title:
NumCallouts: 1
+--->
I just know a want to make DVD's and that North America uses NTSC.
+--->
Frame: 351
Title:
NumCallouts: 1
+--->

+--->
Frame: 352
Title:
NumCallouts: 1
+--->

+--->
Frame: 353
Title:
NumCallouts: 1
+--->
Kdenlive will then prompt us to install some other programs which are not required for the build but will make kdenlive more functional.
+--->
Frame: 354
Title:
NumCallouts: 1
+--->

+--->
Frame: 355
Title:
NumCallouts: 1
+--->

+--->
Frame: 356
Title:
NumCallouts: 1
+--->

+--->
Frame: 357
Title:
NumCallouts: 1
+--->
These three are available in gslapt.
+--->
Frame: 358
Title:
NumCallouts: 1
+--->

+--->
Frame: 359
Title:
NumCallouts: 1
+--->

+--->
Frame: 360
Title:
NumCallouts: 1
+--->

+--->
Frame: 361
Title:
NumCallouts: 1
+--->

+--->
Frame: 362
Title:
NumCallouts: 1
+--->

+--->
Frame: 363
Title:
NumCallouts: 1
+--->

+--->
Frame: 364
Title:
NumCallouts: 1
+--->

+--->
Frame: 365
Title:
NumCallouts: 1
+--->
'mkisofs' is already installed, and so of course is ffmpeg.
+--->
Frame: 366
Title:
NumCallouts: 1
+--->

+--->
Frame: 367
Title:
NumCallouts: 1
+--->

+--->
Frame: 368
Title:
NumCallouts: 1
+--->

+--->
Frame: 369
Title:
NumCallouts: 1
+--->

+--->
Frame: 370
Title:
NumCallouts: 1
+--->

+--->
Frame: 371
Title:
NumCallouts: 1
+--->

+--->
Frame: 372
Title:
NumCallouts: 1
+--->

+--->
Frame: 373
Title:
NumCallouts: 1
+--->

+--->
Frame: 374
Title:
NumCallouts: 1
+--->

+--->
Frame: 375
Title:
NumCallouts: 1
+--->

+--->
Frame: 376
Title:
NumCallouts: 1
+--->

+--->
Frame: 377
Title:
NumCallouts: 1
+--->

+--->
Frame: 378
Title:
NumCallouts: 1
+--->

+--->
Frame: 379
Title:
NumCallouts: 1
+--->

+--->
Frame: 380
Title:
NumCallouts: 1
+--->

+--->
Frame: 381
Title:
NumCallouts: 1
+--->

+--->
Frame: 382
Title:
NumCallouts: 1
+--->

+--->
Frame: 383
Title:
NumCallouts: 1
+--->

+--->
Frame: 384
Title:
NumCallouts: 1
+--->

+--->
Frame: 385
Title:
NumCallouts: 1
+--->

+--->
Frame: 386
Title:
NumCallouts: 1
+--->

+--->
Frame: 387
Title:
NumCallouts: 1
+--->

+--->
Frame: 388
Title:
NumCallouts: 1
+--->

+--->
Frame: 389
Title:
NumCallouts: 1
+--->

+--->
Frame: 390
Title:
NumCallouts: 1
+--->

+--->
Frame: 391
Title:
NumCallouts: 1
+--->

+--->
Frame: 392
Title:
NumCallouts: 1
+--->

+--->
Frame: 393
Title:
NumCallouts: 1
+--->

+--->
Frame: 394
Title:
NumCallouts: 1
+--->

+--->
Frame: 395
Title:
NumCallouts: 1
+--->

+--->
Frame: 396
Title:
NumCallouts: 1
+--->

+--->
Frame: 397
Title:
NumCallouts: 1
+--->

+--->
Frame: 398
Title:
NumCallouts: 1
+--->

+--->
Frame: 399
Title:
NumCallouts: 1
+--->

+--->
Frame: 400
Title:
NumCallouts: 1
+--->

+--->
Frame: 401
Title:
NumCallouts: 1
+--->

+--->
Frame: 402
Title:
NumCallouts: 1
+--->

+--->
Frame: 403
Title:
NumCallouts: 1
+--->

+--->
Frame: 404
Title:
NumCallouts: 1
+--->
Some of the buttons don't appear as I believe they should, but everything seems functional.  I'm not an experienced user, however.
+--->
Frame: 405
Title:
NumCallouts: 1
+--->
Finished

View Again.
+--->

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